light export

light export

Postby silencer77 » Mon Sep 12, 2011 7:41 am


I am exporting a particle system as lights and importing it in after effects. My plan is to use Plexus on the exported lights. Problem is Plexus requires omnis and max2ae exports spots. Can max2ae export omnis? Is there a way in AE to make a convertion which isn't manual?
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