vexus.dlu error on renderfarm machines

Vexus related Support Questions

vexus.dlu error on renderfarm machines

Postby KenTanker0us » Thu Apr 18, 2019 10:17 am

Hey friends, I have set up a vexus graph that has a toon pass that gets rendered by Default Scanline.

Setting it up required learning about the renderer toggle and using the vexus helper, which is all cool. I further had to set up render element nodes, 3 of which are VRay Material Select. The vexus helper aided with that as well, because the nested materials would become un-linked when I switched between passes.

So, with the help of the vexus helper, I successfully set up a nice graph that would render passes that switched renders, turned Render Elements on/off, and successfully submit it all to Deadline.

*** Here's the problem: ALL my farm machines are throwing an error:

Missing Dlls
Filename: vexus.dlu Class: VexusHelper SuperClass: 0x50

Any advice is welcome. Thanks very much in advance.
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KenTanker0us
 
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Re: vexus.dlu error on renderfarm machines

Postby boomer » Thu Apr 18, 2019 5:11 pm

Ken,

Since you have the VexusHelper in your scene, you will need the Vexus.dlu on your render nodes. Good news, you can just copy this file into their \plugins directory as render nodes do not require a Vexus license to work.

Thanks,
Mathew Kaustinen
Boomer Labs
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Re: vexus.dlu error on renderfarm machines

Postby KenTanker0us » Fri Apr 19, 2019 4:27 pm

Seems to be working, Matt. Thank you!
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