Sound Trax provides a solution to a long-standing desire amongst MAX users - integrated
multi-track audio. Boomer Labs is pleased to deliver this capability for 3ds max 6, 7, 8, 9 and 2008(both w32 and x64). Only with Sound Trax can you:
- Add up to 100 audio tracks
- Animate the volume of each track
- Normalize the output audio
- Support PCM and compressed audio in AVI and WAV files with up to 6
output channels
- Backwards Playback (Ping Pong mode)
- Export audio to a WAV file or add it to an existing AVI
- Accurately play back audio at 1/4, 1/2, 1, 2 and 4 times speed to match viewport play rate
- Render audio to match playback speed
- Manage multiple sound effect directories
- Support audio playback during motion capture
- Use a greatly improved audio interface (including 4 fixes to 3ds max audio bugs)
- Extend MaxScript Support with 46 scriptable audio commands
- MAX 9 (win32 and x64) support (new with Version 1.31)
Screen Shots

Multi-track audio editing directly within MAX!

Extensive audio playback and rendering controls!
Testimonials
Sound Trax is used by many well known game and feature animation
houses. Here is just a sample of what they've got to say.
Sound
Trax fills a need in our workflow that no other product does. It gives our animators the
flexibility to adjust audio timing to perfection during the animation phase - giving our
animators increased creativity and productivity."
-
Jason Greenberg, Neversoft Entertainment
Timing
of sound and animation and the ability to tweak this over and over is essential to good
animation. Sound Trax is the tool to
do this with.
-
Kees Rijnen, Bioware Inc.
Sound Trax is optimized for fast, accurate and clear playback.
As such, beyond MAX's system requirements, Sound Trax needs the following:
- Intel Pentium II (Pentium IV for MAX9) or AMD Athlon (or higher)
- DirectX 7.0 or greater