| VIEW MOVIE |
 |
| File: |
49ers.mov[5mb] |
| Codec: |
Quicktime |
| Artist: |
Fox Sports |
| Features: |
One of 1400 NFL player introductions using complex layer movement. Unthinkable without MAX2AE! |
|
| VIEW MOVIE |
 |
| File: |
cards.mov[5mb] |
| Codec: |
Quicktime |
| Artist: |
Fox Sports |
| Features: |
Complex (and percise) layer and camera movement |
|
| VIEW MOVIE |
 |
| File: |
usc_2006.mov[8mb] |
| Codec: |
Quicktime |
| Artist: |
Fox Sports |
| Features: |
AE Logo and SFX within a 3D Rendered environment |
|
| VIEW MOVIE |
 |
| File: |
move.wmv[8mb] |
| Codec: |
Windows Media |
| Artist: |
Alan Shisko - Effector.ca |
| Features: |
Very clean example of AE Text Placement on 3D objects |
|
| VIEW MOVIE |
 |
| File: |
Scene_It.wmv[10mb] |
| Codec: |
Windows Media |
| Artist: |
Screen Life LLC |
| Features: |
2D Layering on top of 3D rendered environment |
|
| VIEW MOVIE |
 |
| File: |
woodbine.mov[15mb] |
| Codec: |
Quicktime |
| Artist: |
Alan Shisko (Effektor) |
| Features: |
Many 3D Cubes with AE layers projected on top |
|
| VIEW
MOVIE |
 |
| File: |
Pursuits_May26th.mov[4mb] |
| Codec: |
Quicktime |
| Artist: |
Eat Drink |
| Features: |
Camera Matching with Multiple Helper Layers |
|
| VIEW MOVIE |
 |
| File: |
montage_vs004.mov[12mb] |
| Codec: |
Quicktime |
| Artist: |
Tom Hemeryk |
| Features: |
"This was a great example where 2D and 3D met without compromise!" |
|
| VIEW MOVIE |
 |
| File: |
NAB_2005.mov[13mb] |
| Codec: |
Quicktime |
| Artist: |
Jeff Dobrow |
| Features: |
"Seemless 3D and 2D integration for NAB 2005 Intro" |
|
| VIEW MOVIE |
 |
| File: |
hos5_feniks_grid.mov[11mb] |
| Codec: |
Quicktime |
| Artist: |
Animation from Feniks / Grid |
| Features: |
Multiple layers with Live Action |
|
| VIEW
MOVIE |
 |
| File: |
sports_concept.mov[14mb] |
| Codec: |
Quicktime |
| Artist: |
Jeff Dobrow |
| Features: |
Camera Matching with Background 3D Stadium, Helper Layers |
|
| VIEW MOVIE |
 |
| File: |
big_12.mov[11mb] |
| Codec: |
Quicktime |
| Artist: |
James Weatherman |
| Features: |
3D Helper Layer animated in MAX and brought into AE |
|